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badbaubau
Posts:193
Joined:Mon Feb 11, 2013 8:50 am
testing details in the lost city

Tue Nov 19, 2013 1:26 pm

Another map in project.



Last edited by badbaubau on Tue Dec 10, 2013 8:12 pm, edited 1 time in total.

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zesty
Posts:426
Joined:Tue Feb 19, 2013 4:30 am

Re: testing details in the lost city

Tue Nov 19, 2013 4:41 pm

This lost city looks so... clean... :o

Anyway it's really nice to see SP maps ported in MP, and seems like all of the things are functional. Any more details for this map?

badbaubau
Posts:193
Joined:Mon Feb 11, 2013 8:50 am

Re: testing details in the lost city

Mon Dec 02, 2013 6:39 pm

zesty wrote:This lost city looks so... clean... :o

Anyway it's really nice to see SP maps ported in MP, and seems like all of the things are functional. Any more details for this map?


I ported only City from sp Sangre del toro. But still need edit all parts from city to be good for fight in mp . First step i release for public test TDM version and after Conquest and Rush.
In sp map have a Monastery in center of city but is nonsolid texture, need to replace with another buildings.
Here have a little preview

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