SylarTL wrote:you guys should fix yours
edit: nvm anymore
Just did, as you see
As of now, there should only be bugs/errors when I am currently updating the script (although I actually test it locally beforehand... So won't happen too often).
I implemented several things to make it "unbuggable"... Missing parameters (player name, colors) now won't confuse the script anymore.
Regards
PS: Nice idea with the transparency